Wellycon

Mini Welli-con

wellycon event.png

I had the opportunity to take some of my prototypes along to Mini-Wellycon last week. It's not often I get to participate in 12 hours of solid gaming. (Not just my stuff). It was tonnes of fun.

I got lots of great feedback. The Color of Light is taking shape. Invariably dice games produce vastly different results and during this playtest I was on a run of bad luck. Some slight mechanic changes will be brought in next version, but nothing too onerous. It's the old adage on the last 10% taking 90% of the time.

One of the players that lent their time to The Road Crew broke it. Which is a good thing. That's going to require some intervention to balance it out.

IMDL! played well. All the more crushing that I'm able to progress with the configurable dice at this point. (See the Publishing blog.)

I've got another couple of ideas that I'm chomping at the bit to work on, but spreading myself between 4 games is probably enough (some would say excessive!) I've got to get each of these into a finished state before starting another...